

Maybe I could make other versions, or you could edit the mod, maybe I could make a standalone version with a token included, or maybe someone else could do it, we’ll see. Those numbers can be easily changed in simPe, in the “TransformationCount” constants there are 2 values: DaytimeReq and AnytimeReq.Ģ) The standalone version let the sim transform in the daytime back and forth. * If the sim have been transformed (by the nighttime) 20 times or more, then the sim can transform at anytime back and forth. * If the sim have been transformed (by the nighttime) 10 times or more, then the sim can transform It uses the token from Cyjon’s mod to determinate the transformation interaction, as if the sim was learning to control the transformation: I made 2 versions, one to use with Cyjon’s Werewolf Personality and another standalone.ġ) The first one is what I intended to do originally. I let it the way it is because that’s when it applies the changes that I mentioned above and makes sense that the moon (or the night) forces the sim to transform.

* The nighttime transformation still happens as always, even if it’s already transformed. * These transformations don’t affect the motives or personality of the sim. This is the first time that I share a mod for TS2, even if I have done some things for myself (I’ll share some more stuff soon). I wanted a mod that let my werewolves change forms at anytime and then realized nobody did it yet, so… I took some lines from “Werewolves Transform For Fights” by Midge the Tree and made the thing.
